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mtasa-blueMulti Theft Auto is a game engine that turns Grand Theft Auto: San Andreas into networked multiplayer.

Multi Theft Auto is a game engine that turns Grand Theft Auto: San Andreas into networked multiplayer.

1,744 stars
547 forks
C++
GPL-3.0
game-engine
game-mod
grand-theft-auto
gtasa
lua
modding
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Multi Theft Auto is a game engine that transforms Grand Theft Auto: San Andreas into a networked multiplayer platform through code injection and hooking techniques. It adds core functionality like networking, GUI rendering, and Lua scripting to enable custom game modes playable by hundreds of online players simultaneously without modifying original game files.

Key Features

  • Network Multiplayer: Adds full multiplayer functionality to the single-player GTA: San Andreas game with support for hundreds of concurrent players
  • Lua Scripting Engine: Embedded scripting language in both client and server that allows extensive customization and extension of gameplay
  • Resource System: Modular content framework for easily distributing and managing Lua scripts, textures, models, and sounds across servers and clients

Use Cases

  • Custom Game Modes: Create entirely new gameplay experiences on top of the GTA: San Andreas engine using Lua scripting
  • Community Multiplayer Servers: Host persistent online servers with custom rules, maps, and gameplay mechanics
  • Game Development Education: Learn game engine architecture and networking implementation through studying an open-source multiplayer platform

Who Is It For

Multi Theft Auto is designed for game developers, modders, and gamers interested in creating and playing custom multiplayer experiences. It's particularly suited for those seeking to understand game engine design, networking implementation, or wanting to build community-driven multiplayer game modes.